Tutorial Edit Tampilan PES 6
HACKED PES 6
Tutorial Edit Tampilan Pes6
1.Melakukan editing grafik di PES 6 cukup mudah. Yang perlu diperhatikan adalah menyiapkan gambar pengganti yang memiliki index color dan ukuran yang sama dengan grafik aslinya. Langkah pertama yang perlu dilakukan adalah menginstall game graphic studio (GGS) dan DKZ studio
2.buka file e_text.afs yang ada di dalam folder dat tempat PES 6 di-install dengan menggunakan DKZ studio
3.Setelah itu perhatikan map di bawah ini
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E_TEXT.AFS
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File Description
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000 = Pes6 Logo (at the loading screens)
007 = Option File default Logo's bmp.7 (Edit Mode)
008 = Competition Logos (64x64)
009 = Default & Edit Layers Boot previews
015 = Edit Mode Menu icons/stad preview/League logos
016 = Edit Mode function icons & Background pic
017 = PES/WE challenge teams emblems???????
018-124 = 2d kit previews
125 = 2d kit preview edit mode parts (Player)
126 = 2d kit preview edit mode parts (Keeper)
128 = Formation/Condition Icons
129-149 = Competition logos (64x64)
151 = Tv Logo
152-153 = Loading screen Background
157 = Results icons
158 = Competition logos
159 = African Nations Cup background & Emblem (128x128 )
160 = Copa America background & Emblem (128x128 )
161 = Asia Cup background & Emblem (128x128 )
162 = Euro 2008 background & Emblem (128x128 )
163 = World Cup background & Emblem (128x128 )
164 = Konami Cup background & Emblem (128x128 )
165 = Reebok Challenge background & Emblem (128x128 )
166-170 - Nippon Challenge screens
171 = England League background & Emblems (128x128 )
172 = Ligue 1 background & Emblems (128x128 )
173 = Bundesliga background & Emblems (128x128 )
174 = Eredivisie background & Emblems (128x128 )
175 = International League background & Emblems (128x128 )
176 = Serie A background & Emblems (128x128 )
177 = La Liga background & Emblems (128x128 )
178 = Background pic (Break)
179 = Background pic (D1 Cup)
180 = Background pic (D1 League)
181 = Background pic (D2 Cup)
182 = Background pic (D2 League)
183 = Background pic (ML Off-Season)
184 = Background pic (WEFA Championship)
185 = Background pic (WEFA Masters)
186 = Background pic (Match Start)
187 = Background pic (Final)
188 = Background pic (Final
189 = Background pic (International)
190 = Background pic (Play-offs)
192 = Ball preview
193-283 = Nippon Challenge screens
284 = Mode Icons/ball previews/Cup Emblems
285 = Analysis screen
286 = Challenge start/end screens
287 = Team select World Map
288 = Stage screen (Asia)
289 = Stage screen (Europe)
290 = Stage screen (North/Central/Carribean draw)
291 = Stage screen (Play offs)
292 = Stage screen (South American)
293 = Stage screen (International Cup)
294 = Opening screen (Asia)
295 = Opening screen (Europe)
296 = Opening screen (North/Central/Carribean)
297 = Opening screen (South American)
298 = Main menu icons/ball previews/Competition logos
299 = World map (alpha)
300 = Background & Emblem Asia Qualifiers (512x512)
301 = Background & Emblem European Qualifiers (512x512)
302 = Background & Emblem Kirin Challenge (512x512)
303 = Background & Emblem North/Central/Carribean Qualifiers (512x512)
304-307 = Background & Emblem Play-offs (512x512)
308 = Background & Emblem South American Qualifiers (512x512)
311-339 = League/Cup emblems & backgrounds
340-347 = Cup 2d preview pics
349 = Memory card screen icons/background
350 = Credits screens
351 = Emblems League/Cups
353 = Background pic Controller setup
356 = Main Menu of PES 6 with changing picture
359 = Emblems/logos leagues
360 = Background/icons PES shop
361 = Stadium Previews
362 = 2d kit preview edit mode parts (Player/keeper)
364 = Emblems League/Cups/icons (exhibition mode?????)
366-367 = Choose players controller side/select icons
368 = Cup gallery emblems/backgrounds/
375 = Background pic (Online Mode)
380&382 = Online Mode emblems/icons
386 = JFA MAX/Konami/3 stripes licencse spash screen
387 = Main Menu pic (PRESS START SCREEN)
415 = Training Mode emblems/icons
browse file yang ingin di edit sesuai dengan map di atas. Misalkan kita ingin mengedit gambar main menu PES 6 maka kita cari file unknow_00356.bin. Setelah itu klik kanan, pilih export, save di mana aja.
4.buka file bin tadi dengan GGS. Setelah itu akan bisa dilihat ada berapa macam gambar yang ada di dalam satu file bin tersebut. Perhatikan ukuran yang tertera di bawah masing-masing gambar.
5.Siapkan file gambar yang ingin dimasukkan. Sesuaikan dengan ukuran gambar aslinya
6.Masih di GGS yang masih terbuka tadi, klik file-->open....cari file gambar yang kita siapkan tadi
7.setelah itu lakukan DRAG dengan menggunakan tombol KLIK KANAN. Drag gambar yang kita miliki ke gambar yang ingin di-replace di bawahnya
8.Setelah gambar masuk tutup GGS. File bin telah di edit
9.langkah selanjutnya adalah memasukkan file bin yang telah dimodif ke dalam game. Ada dua cara yaitu melalui kitserver atau DKZ studio. Cara yang digunakan sama dengan cara memasukkan file sound pada tutorial sebelumnya. Hanya saja kali ini file bin dimasukkan ke dalam file e_text.afs yang ada di tempat PES 6 di install atau folder e_text.afs yang ada di kitserver
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